Wednesday, 1 October 2008

Intro

Many years ago I was being shown round a central London flat by the atypical estate agent type - expensive shoes, cheap suit - when I remarked on its size (or lack of). 'Yeah' muttered this polished property professional in genuine agreement, 'its smaller than a hab in the big MC.'

My partner missed the connotation of this remark, but I did not. The bouffant haired fool was indeed a Dreddhead, a reader of 2000AD, the seminal British Sci-fi comic. I had not read it since school but had remained occasionally interested in the world of Judge Dredd, the rather fascist lawman of Mega City One - a vast conurbation built along the east coast of the US - despite the best efforts of Hollywood and Stallone to defer further interest (see Judge Dredd the movie for explanation)

A few years later I rediscovered my childhood hobby of wargaming, coincidentally through the Judge Dredd world, when I saw an advert for 'Gangs of Mega City 1' a miniatures game developed by Mongoose Publishing. Having dabbled on and off with painting and playing with miniatures for these last few years I decided that as a suitable break from real life I needed a project.

Rather than having a grandiose plan with any particular timeline the following will be irregular ramblings charting particular events inside Si Pegg Block, a community of 70,000 malcontents stuffed into a building over half a mile high. A community certain London urban planners seem desperate to emulate....

Playing

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